Ethan Cook
Aspiring Game Designer
Aspiring Game Designer
Welcome to my portfolio!
Please take a look around at some of the work I have created.
Unity is a free-to-use Game Engine
This game was for a Design Project. I designed and created my own level for Resident Evil 7.
The aim for this game is to make a Black Jack style game with a 'horror' twist. You would flip or stick but must try and keep the total below 21.
This game was created in the course of one to two weeks and was inspired by the Chrome Dino Game when you lose internet.
A long term game where you act as the manager of a Survival Settlment during an apocalypse. You must survive random events, manage your people and upgrade your base (e.g your walls).
This is definitely a game I would want to revisit and create, making it more fun and much more optimised.
My first ever game...
The aim is to drag the peas away from each other and also prevent them from touching other obstacles. The peas would randomly choose a location and move towards it, before choosing another random location.
Blender is an open-source 3D modeling software
A scene that was created for the Horror Game inspired by a creepy, abandoned basement.
A cute, low poly style house in a hilly environment.
A wild west inspired scene with filters to look like it is an authentic, old picture.
A simple design of a living room inspired by the WandaVision TV Series.
A Jurassic Park inspired scene. The car was an asset but everything else was made by myself.
A Christmas inpsired living room.
A house in a hill inspired by the Hobbit film franchise.
A recreation of the classic pixar intro.
A witch's cauldron.
A house and plot of land on a small, low-poly tile.
A dark, foggy road that has been illuminated by streetlights.
A donut following the classic Blender Guru tutorial.
A mountain and laked area - first ever Blender Scene.
I have a Blender tutorial YouTube channel that has more than 1,000 Subscribers.